I am a 3D artist with strong skills in asset generation and have worked professionally creating high quality productions.
I graduated from Media Design School with a Bachelor of Creative Technologies which focuses on 3D art and animation for games. I have the ability to produce high quality assets including models, textures, animations, among other skills detailed in my CV.
Over the past couple of years I have worked as a 3D generalist at Flux Animation Studio for multiple projects including VR and contracted at Marshall Day Acoustics visualising VR architectural scenes. Currently I am nearing the end of a 3D educational game contract.