ABOUT
A selection of personal and industry 3D modelling projects.
- Low poly ISO room influenced from my own bedroom, modelled and rendered in Maya. This was really great and a fun project.
- Digital Shogun Internship character model - This small orange character was part of an internship I did for a 3D illustration and Animation Agency, Digital Shoguns. I modelled and unwrapped the character in Maya and Zbrush, textured in photoshop and finally rendered in Marmoset Toolbag 2.
- Barrel - In this personal project I mainly wanted to advance my skills in asset modelling for console games. It also gave me the chance to play with some new software Quixel and Marmoset Toolbag 2.
- Minion Character model - I modelled and textured this character entirely in Autodesk Maya with a personal spin on him.







