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When Joss Whedon wanted a new level of realism to add a darker more gritty edge to his hotly anticipated sequel, Territory was brought in to craft the screen graphics.

When Tony Stark and Bruce Banner try to jump-start a dormant peacekeeping program called Ultron, things go horribly wrong and it’s up to Earth’s mighteous heroes to stop the villainous Ultron from enacting his terrible plans. On Marvel’s Avengers: Age of Ultron, we worked closely with production designer Charles Wood and the art department to craft a visual language to support Whedon’s dark and gritty vision for the film and reflect the individual characters of the personalities in the story.Tasked to bring an unprecedented level of realism to the beleaguered heroes and their technology, we created new visual identities and UI for the technology seen in Avengers Tower, including Stark lab and Banner's research lab, the Quinjet aircraft and newly introduced characters the evil Baron Von Strucker and his Fortress stronghold, and Dr Cho, whose advanced medical lab supports the Avengers in the story. With a creative approach that brings emotive depth to design, our team of artists, designers and animators crafted technology, UI and tools that expressed each individual's unique characteristics and backstories in digital form. And, by referencing research into state of the art clinical diagnostic technology, and the latest thinking in military, robotics and avionics technology, we were able to bring a fresh level of authenticity to the Marvel universe.

AVENGERS: Age of Ultron - UI Screen Graphics

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