Sarwar Design, illustration and animation

ABOUT

All models and simulations created in Maya.

Models: Extruding polygon method. Wall structure built using individual bricks to give a real world feel during collision.

Bullet plugin: Used for collision/destruction effect. Applied various attributes to different objects, such as mass, impulse and velocity.

Fluid: Created fluid containers and adjusted properties to form the density, shading and temperature of the explains.

Fluid motion fields: Applied volume motion field to helicopter to affect the fumes during movement.

nCloth: Created paint effects tree to the desired look by editing attributes. Applied a surface tear to the cloth.

MADEIT CREDITS

  • * SarwarDesign, illustration and animation

Experimentation and learning

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