Sarwar
Design, illustration and animation
ABOUT
All models and simulations created in Maya.
Models: Extruding polygon method. Wall structure built using individual bricks to give a real world feel during collision.
Bullet plugin: Used for collision/destruction effect. Applied various attributes to different objects, such as mass, impulse and velocity.
Fluid: Created fluid containers and adjusted properties to form the density, shading and temperature of the explains.
Fluid motion fields: Applied volume motion field to helicopter to affect the fumes during movement.
nCloth: Created paint effects tree to the desired look by editing attributes. Applied a surface tear to the cloth.
MADEIT CREDITS
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SarwarDesign, illustration and animation