About me
Working with large brands such as Sony, Panasonic, Nikon, at HMX Media producing CG and live action commercials with FatRainFilms remotely from London, more recently working with Youtube Influencers producing online video content and 3d game environments in the Unity game engine with Youtuber Brackeys. My most recent projects involved realistic rail environments for Networkrail, producing interactive online 3d content which required heavy geometry and material optimisation whilst maintaining high visual standards.
I was fortunate to develop a broad range of 2d & 3D creative expertise in live action & Computer generated productions. Utilising tools such as Z-brush, 3dsmax, Blender, Cinema 4d, After effects , Photoshop. illustrator and the Substance Allegorithmic suite.
Being directly involved in the early stages of a concept, personally taking the project many steps through the production process to a polished beautifully lit render is incredibly satisfying and being part of many stages has been beneficial for work efficiency, flexibility and project management.
Ultimately enabling me to work comfortably in many departments.
My work history as a storyboard artist & concept artist and 3d generalist with 5 years as a photographer/videographer.
I feel greatly privileged to have worked in fields that offer transferable skills to each creative discipline. I'm passionate about continuing to develop and I'm always excited by the prospects of learning more effective tools and gaining from the experience of other professionals.
Skills
3D Animation, 3D Modeling, adobe suite, After Effects, audtion, blender, Branding, cinema 4d, Cinematography, Creative Direction, Illustration, illustrator, Lighting Design, Motion Graphics, Photoshop, premier pro, redshift, Storyboarding, zbrush
Sector Experience
Animation, Branding, CGI / 3D, Creative Services, Film (Feature), Film (Short / Documentary), motion design, motion graphics
Clients
Entain, GVC, Lenovo, Maclaren, Nikon, Panasonic, Party poker, Sony