ABOUT
Accused of treason, thrown into a bottomless pit for his crimes, Edmund manages to survive his fate. He awakes to find himself in a strange uninhabited forest. With no way back he must explore to find his way out of this ominous place. Soon it becomes apparent that there are stranger forces at play.
A narrative exploration game inspired by Medieval England in the Southwest. made by a group of seven postgraduates. The Weald focuses on atmosphere and visual aesthetics.
During my master project, which lasted three months, I worked in a group with six other classmates on a role-playing videogame named "The Weald". It is a narrative exploration game inspired by Medieval England in the Southwest and it focuses on atmosphere and visual aesthetics. I was in charge of all the animation cycles and interactions in the gameplay which is about 5 minutes long. The animation consisted of interactions with objects and the environment, including realistic walk, run and crouch cycles.
MADEIT CREDITS
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Gianluca Tieghi3D Animator
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