Daniele Rossi Technician for 3D modelling /​ 3Dscanning /​ optimization and finishing of 3D models

ABOUT

My work aims to highlight the new artistic opportunities obtained from the hybrid use of manual and digital modeling.

In a first step I made the first half of the model using common clay and wooden utensils.

Then I 3D scanned the object and subsequently reinterpreted using digital sculpting and 3D editing softwares.

The result is the generation of a subject halfway between ideal and real.

MADEIT CREDITS

  • Personal WorkClient

Digital Sculpture Project

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