The best 3D Modeller jobs on the planet
Found 8 jobs
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3D Artist
Electronic Arts
- Manchester
- perm
-
£Undisclosed
- Start Date: ASAP
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Founded in 2010 by leading Games Industry entrepreneurs, Playdemic is a BAFTA Award winning developer and publisher of mobile games, focused on creating fun and engaging, free-to-play game services for iOS and Android, including the global smash hit, Golf Clash. Our studio culture and values place great emphasis upon open communication, autonomy and
3D Character Art Lead
Playstation
- Remote
- perm, remote
-
$153,000 to 230,000 per annum
- Start Date: ASAP
Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG! As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP! Your leadership will shape
3D Artist, Horizon
- London, Leamington Spa
- perm
-
£40,000 to 45,000 per annum
- Start Date: ASAP
Meta Reality Lab's mission is to help people feel connected, anytime, anywhere. As our game creation platforms evolve to become AI-native, we need skilled game makers who can champion the experience of external creators building on Meta's tools. As a 3D Artist — Prototyping & AI Production, you'll be working hands-on in Meta's emerging creation platforms, exploring game-making flows, identifying what works and what doesn't, and shaping the future of AI-accelerated game production. You'll hold both art vision and design vision, shipping best-practice reference content whilst providing clear, actionable feedback that drives platform improvements. If you're excited about defining what
Senior Artist
Frontier Developments
- Cambridge
- perm
-
£Competitive
- Start Date: ASAP
WHAT’S THE ROLE? The role of the Senior Artist involves taking ownership of complex asset creation and visual features across a broad range of areas, including environments, props, terrain, vehicles, foliage, and level dressing. This position is responsible for driving quality, improving workflows, mentoring others, and helping shape how art is delivered across projects. Strong technical and artistic skills, proven production experience, and the ability to work independently while collaborating across disciplines are essential. The role also plays a key part in supporting team growth and development, contributing to documentation, and working with external partners to maintain high-quality delivery. WHAT YOU'LL BE DOING: Deliver high-quality, game-ready 3D assets across a
Lead Artist
Frontier Developments
- Cambridge
- perm
-
£Undisclosed
- Start Date: ASAP
WHAT’S THE ROLE? We’re looking for a Lead Artist to help shape and deliver the scenery for our games, leading a small team to create high-quality 3D assets including props, modular building sets, and assembled environment content. In this role, you’ll be responsible for guiding your team to deliver work that meets expectations for quality, performance, and schedule, while maintaining a strong and consistent visual style. Just as importantly, you’ll support the growth and wellbeing of the artists you work with, helping them develop their skills and confidence through clear direction, feedback, and regular support. You’ll work closely with Art Direction, Production, and teams across the project to turn creative vision into
3D Artist and Art or Model Maker
n/a
- Remote
- Project
-
INRUndisclosed
- Start Date: ASAP
I am looking for 3D artists, sculptors, or prop designers to contribute to a public insect exhibition designed for school children and general audiences. The project involves creating a series of large (3 feet) visually striking insect models inspired by real insect species such as jewel beetle, stick insect, atlas moth, mantises, dragonflies, etc. The goal is to make insects feel immersive, beautiful, educational, and larger-than-life for visitors with full anatomical details. These models may be built using any suitable medium including: 3D printing Fiberglass Foam Paper-mâché Resin Mixed media Lightweight installation materials This is an academic outreach initiative associated with a not-for-profit university and science education programme. Budgets are modest, so
Modeler
Industrial Light & Magic
- London
- perm
-
£Undisclosed
- Start Date: ASAP
Position Summary: Are you passionate about bringing characters and worlds to life through expert modeling? Join ILM as a Modeler and contribute to the creation of groundbreaking CG creatures, hard-surface models, and production assets. We’re looking for a skilled artist with a deep understanding of anatomy, form, function and technical workflows to collaborate with our texturing and creature development teams alongside our production crew. What You’ll Do: Design and build 3D characters, digital doubles and creatures with a focus on anatomy, form, and realism, ensuring they are ready for texturing, rigging, and animation. Create hard-surface models and support the construction of environmental assets when
Lead Modeler - Feature Animation
Industrial Light & Magic
- London
- perm
-
£Undisclosed
- Start Date: ASAP
Position Summary: At Industrial Light & Magic we’re pushing the boundaries of feature animation, combining artistic vision with cutting-edge technology. We are looking for a Lead Modeler to work within our Feature Animation team who reflects the collaborative mindset, excellence and passion for great filmmaking that define ILM. The Lead Modeler is responsible for leading other artists with patience and respect to make sure they are supported and successful. They have the ability to help bid, delegate and create photoreal and stylized assets for extreme close up and hero use as well as review model assets and manage show expectations. Prior experience in feature




